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General Information Edit

Varying monsters can be found roaming the world, be it in caves, dungeons, deserts, or forests. Upon death, they drop varying amounts of experiencegold and loot depending on the monster being fought. Being attacked by monsters increases your defense in the class currently being played as. Also, the requirements to kill an enemy are dependent on your main level.

(NOTE: This was designed on a PC, so it may not look good on the phone Wiki.-Working on getting that figured out.)

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Monster List: Edit

Mob list

 
Icon: Monster Name: Lv: HP: EXP: Currency Dropped:
Movingrat
Rat

1

25

5

3 - 5 Gold
Greyrat

Grey Rat

3

35

8

4 - 6 Gold
Crow

Crow

6

40

12

6 - 10 Gold
Wolf

Wolf

9

50

18

8 - 12 Gold
Scorpion

Scorpion

12

50

20

8 - 12 Gold
Cobra

Cobra

13 50

22

10 - 14 Gold
Worm
Worm 14 55 25 10 - 14 Gold
Goblin
Goblin 15 60 30 16 - 20 Gold
Mummy
Mummy 25 80 50 15 - 30 Gold
Pharaoh
Pharaoh 35 100 75 16 - 42 Gold
45assassin
Assassin 45 120 125 25 - 53 Gold
Assassin Yellow-0
Yellow Assassin 50 140 160 30 - 63 Gold
Ninja assassin
Ninja Assassin 55 160 200 35 - 73 Gold
Zombie Gif
Zombie 65 200 200 40-90 Gold
Skeleton
Skeleton 75 300 250 40 - 120 Gold
Skeleton Archer-0
Skeleton Archer 80 300 270 50 - 130 Gold
Skeleton Warrior-0
Skeleton Warrior 90 375 300 ?
Vampire-0
Vampire 100 450 375 60 - 139 Gold
Vampire Red-0
Red Vampire 110 530 430 76 - 150 Gold
Drow Assassin-0
Drow Assassin 120 620 490 82 - 160 Gold
Drow Ranger
Drow Ranger 125 600 520 91 - 169 Gold
Drow Mage
Drow Mage 130 600 550 105 - 176 Gold
Drow Fighter
Drow Fighter 135 680 580 110-200 Gold
Drow Sorceress
Drow Sorceress 140 600 620 131-219 Gold
Lizard Warrior
Lizard Warrior 150 680 640 150-200 Gold
Lizard Archer
Lizard Archer 160 650 700 150-210 Gold
Lizard Shaman
Lizard Shaman 170 600 740 160-210 Gold
Lizard Captain
Lizard Captain 180 815 770 200-240 Gold
Lizard High Shaman
Lizard High Shaman 190 740 800 210-260 Gold
Dragon Hatchling Gif
Dragon Hatchling 240 10.000 5.500 330-480 Gold
Dragon
Dragon 250 20.000 11.000 700-1100 Gold
Dragon Warden
Dragon Warden 280 30.000 17.000 ?
Ice Elemental
Ice Elemental 300 40.000 19.000 ?
Ice Dragon
Ice Dragon 320 50.000 22.000 ?
Yeti
Yeti 350 60.000 26.000 ?

MAPS: Edit

Map Name: Map Picture:
Map Key
MAP KEY-0
Map 1
Map 2
Map 2-2
Map 3
Map 3-3
Map 4
Map 4-4
Map 5

COMING SOON!

Leveling Edit

As in most hack and slash games you will gain levels as you kill monsters while exploring. These levels provide access to better gear, increased max health, increased max mana and increase movement speed. To level, simply kill the highest level monster that you can hit without wasting too many resources on it. If you are using melee, kill whatever the highest level monster is that won't kill you after a few mobs, wasting HP potions is a great example. The suggested basis for efficient farming is the monster that you can kill in 2 hits no more, no less.

KILL-STEALING Edit

Kill-stealing is frowned upon in Rucoy Online. It can be annoying when it takes hours to train skills and a new player who doesn't understand game mechanics comes along and kills your surrounding mobs. Thus, boosting your xp and killing your skill grind. Also, pick up other players drops. If you didn't earn it, then it feels even better. Don't let players tell you otherwise

(Credit to Akpropst from Reddit for making this possible)

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